![]() ![]() These fighter squadrons are best used as disruption rather than for actual air superiority. The AS skill adds one fighter to each squadron making them more survivable and actually allowing you to engage Hiryu fighter squadrons on fairly even ground, but Ranger fighter squadrons will just eat Saipan fighters alive. With only three planes to a squadron, strafing runs are also not guaranteed to wipe out enemy squadrons, oftentimes leaving one of two airplanes alive. They are not as survivable as you would think and run out of ammunition very fast, especially when doing strafing runs. The fighter squadrons are nice and fast, but two squadrons at three planes each is just too small to really try for air superiority. Two fighter squadrons of three plane and two torpedo bomber squadrons of three planes. Like with our Dmitri Donskoi Preview, Lert will have his own boxes ( in italics) where he provides commentary on the individual characteristics of the ship before offering his conclusions and verdict. Hopefully this will provide a different perspective and a bit more information for those looking for a well rounded opinion in regards to this vessel. This will be a first for these Premium Ship Reviews, but not our first collaborative effort. Our resident grumpy cat, Lert will be joining me to provide his insights on the Saipan. ![]() The long awaited USS Saipan, the first premium Aircraft Carrier in World of Warships. No secondaries at all - completely defenseless at close range against surface ships.ĪA Armament is short-ranged (2.0km to 3.5km) and limited to personal defense. Painfully long rearm time for dive bombers (59s)Īir Superiority load out is very poorly optimized.
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